Note that a keymap may specify a sequence of severalĪctions, and if the "flush_failure" option is set, then any failures will Commands which take aĭirection now extract the legal directions from the bodies of keymaps for Keysets are listed in the main "pref.prf" file. "interact with macros" command now allows dumping of all keymaps for theĬurrent mode to a file, and for interactive modification of keymaps. Sequence of keys will not be matched against macros or keymaps, and soĮvery "command key" in the sequence must be an "underlying" one. "keypress" can be mapped to any sequence of keys, as with macros. For each "mode" (original and roguelike), each Without its numeric count, so, for example, typing "01s" in the example Pre-supplying an explicit command count will allow the keymap to be used You would have to use "d" or "\s" or "01s" to sell single items. Make a keymap from "s" to "05s" to induce semi-repeated searching, but then Keymaps may now specify a command count, so, for example, you can now.MacrosĪre now really intended to be used only as a simulation of real hardwareīased macros, with the ability to manage them at a software level. Command macros have been replaced by keymaps (or normal macros).The "special" one alsoĭisplays player level and various flags which are known to be induced by The "standard" one also displaysĪge, height, weight, status, maximize, preserve, level, experience, gold,īurden, bonuses, infravision, skills, and history. Both display the player name, sex, race, class, title, The character display screens have been cleaned up and consolidated into."total weight" is no longer displayed in the prompts. Special display mode is active, and then they prompt for a command. Prompt of the form "(xxx) Command: ", where "xxx" indicates what type of The inventory, equipment, and browsing commands now display a special.Various of the online helpįiles were updated slightly. The "lib/file/news.txt" file was redesigned.Player-specific user pref files on all systems. Names used for new savefiles on some systems, and the names used for Accept (but convert to underscore) all non-alphanumeric characters whenīuilding the player "basename" from the player "fullname".The annoying situation in which the player is redrawn, some messages are Of the map has been delayed until after the move is complete, preventing The map scrolling the occurs when the player gets too close to the edge.Induces pack reordering, as does quaffing potions of self knowledge. Becoming aware of an object via purchasing the object in a store now.The "lib/help/options.txt" help file was updated.Option is grouped with the other "show_xxx" options. Of a user pref file (use attr 0x01 for all "E" entries). Which (like the old "hilight seams" option) can be simulated by clever use The "show flavors" option has replaced the "inventorycolors" option,.The "depth infeet" option has been restored due to popular demand.For similar reasons, it is also the release that did most to define what people think of as Angband, as the game underwent relatively few gameplay changes over the next ten years or so compared to its first six. The stability of this version, and gap between this release and the next official one meant that 2.8.3 was used as a leaping-off point for many of the variants that have come to characterise the Angband "scene", and many of those based on 2.8.1 also incorporated many of the bugfixes and changes made here. Indeed, it mostly echoed Robert Rühlmann's unofficial 2.8.3h release that was made during a long period of Ben's absence from the newsgroup, and was never finalised. It also marked the last true release that Ben would make as time to devote to Angband became more scarce for him - he released 2.8.5-beta as an "unoffical testing version" more than a year later, but that was mostly a collection of other people's patches, without the dynamic changes characteristic of a Ben release. The changes made for this release are almost entirely bugfixes and code cleanups, making it truly unusual in the time of Ben's maintainership. Version 2.8.3 was released on 9th February 1998 by Ben Harrison.
0 Comments
Leave a Reply. |